September 2024

Columbus Grove discusses solutions for an old downtown building

COLUMBUS GROVE — Toward the end of the last CG council meeting, Ken Wright, village resident, raised a concern about a historic building in the village’s downtown. The building in question is on the corner of Sycamore and North High Street, and due to its persistent state of disrepair it has been a subject of concern for the village for many years.

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Opinion: An Academy in Peril

This July, a leading public interest law firm sued Northwestern Law in Chicago – the ninth ranked law school in the Nation – for illegal hiring practices. Northwestern sought to discriminate against white men seeking to join their law faculty.

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Did you know: The origins of video games

The worldwide gaming market is a multi-billion dollar industry. Statista reports that revenue from video games was estimated at almost $347 billion US in 2022, and the mobile gaming market generated an estimated $248 billion US of that total. While digital games like “Call of Duty” and “The Legend of Zelda” series are commonplace today, that wasn’t always the case. Video games are a relatively recent invention. The American Physics Society says that in October 1958, physicist William Higinbotham, who was part of the Brookhaven National Laboratory’s Instrumentation group, invented what is believed to be the first video game. His game mimicked tennis play and was called “Tennis for Two.” Higinbotham was not a game designer by trade; he specialized in nuclear arms control. Higinbotham never patented his creation, and it was bought by Sanders Associates. Sanders Associates received the first patent for a video game in 1964. That was eventually bought by the gaming company Magnavox, which began producing video game systems in the early 1970s. The company’s Magnavox Odyssey console was the first ever video game system, says The Computer Museum of America. The Museum of Play cites “Pong” from Atari as the first video game to garner wide attention. Pong arrived in 1972 and first appeared in arcade machines. The home version was introduced in 1975. Much like Higinbotham’s “Tennis for Two” years earlier, Pong was a simple tennis-like game.

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